Attack and Defend
Style: Team Suggested Players: 10 or more
Suggested Terrain: Any area of play should work Time: NA Setup Required:
One team is placed in an easily defensible area. They are limited to the area of their defense. If a flag is being used then it must be hanging well within their defensive positions. In
order for the attacking forces to win, they must either pull off the flag or kill everyone and hold the base with out any losses for 90 seconds. If a flag is being used it
is not necessary to carry or move the flag, but simply pull it off the
string without being eliminated. Props Required: Flag of any kind. Goal: Get the enemy flag or kill all enemy players.
Instructions:
It is recommended that the attacking forces maneuver aggressively to win. Since the
defenders might know where the attack is coming, it is better to run from cover to cover rather than try to
sneak up closer. If possible, a human wave attack can be used
successfully in this type of game, but are difficult to organize. Once
a weakness is found, or created, in the defense, it is important to
exploit the weakness immediately, before the defense can be reorganized. Example: Not needed Alternate Rules: None at this time.
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Battle Control
Normal
0
false
false
false
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Style: Team
Suggested Players: 6 or more
Suggested Terrain: Any area where the post can be seen clearly.
Time: Minimum of 10 minuets. Suggest adding 5 minuets for every 4 players after 6.
Setup Required: 6 post are evenly spread throughout any given area with one of each color flag tied to the base of the post.
Props Required: 2 sets of 3 different color flags. 6 post.
Goal: Have your teams flag higher than the other teams.
Instructions: There are 6 posts arranged in the field.
The objective of the game is for each team to attempt to secure as many
of the six posts as possible within a set time limit. This is done by
placing your teams flag at the top of the post. A post is secured when
a player plants his team's flag at the top or when a player replaces
the opposing team's flag with his own. If a
player is shot, he must return to the respawn point. When time is up,
the team possessing the most posts wins the game.
Example: Not needed
Alternate Rules: None
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